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Title: "Algorithmic Drawings"
Format: Generative Interactive Drawings
Year: 2011/12

These drawings are based on the behavior of a building character —the arrow—, which is mathematically identified with human’s gestures, ironically mimicking the mutations of author’s mood. The algorithm which push the arrow to work chose at random certain decisions between an obsessive slow stroke over a small canvas’s surface, or fast and furious movements slipping between the canvas’s borders. Each time the user/viewer enters the drawings, the process start again, choosing new parameters of speed, stroke, transparency, etc. to bring a new version out of the same ‘character’.

Click the the Submenu Numbers to experiment each canvas/application.